![the secret of monkey island special edition logo the secret of monkey island special edition logo](https://i.ytimg.com/vi/9ZgS-jC2Y68/maxresdefault.jpg)
Oh yeah, I just remembered his head as being slim but high. So this is something that both Telltale and even the Secret of Monkey Island remake got right, but Telltale fortunately disposed with the huge hair and gave him a hairstyle similar to the MI 2 box art, but the SoMI remake had the large forehead and the huge hair, which looks a little weird.
#The secret of monkey island special edition logo series#
Players take on the role of an apprentice pirate who must prove himself by exploring Monkey Island and solving a series of puzzles along the way to become a fully accepted member of the pirate clan. So as you can see, to give Guybrush a large forehead is true to MI 1 and MI 2, but not so much to CMI or EMI. The Secret Of Monkey Island is one of the most long running adventure games out there and has gathered fans from around the world. However, in the Curse of Monkey Island and Escape from Monkey Island, Guybrush didn't have a big forehead but he did have very big hair. You know, in the box art for both the Secret of Monkey Island and Lechuck's Revenge, he also had a large forehead, this is also true for the in game stills in the original Secret of Monkey Island.
![the secret of monkey island special edition logo the secret of monkey island special edition logo](http://cdn.akamai.steamstatic.com/steam/apps/32360/ss_1b7837925734f3240cc4570f465d3a31749eabe8.1920x1080.jpg)
Seems okay, In monkey 3 he also had a large forehead. They character design in the remake seems a mix of Monkey 3 and Monkey 2. controls, but will probably be their usuall mouth, eyes, use controls again. Limited Run Games is the industry-leading publisher and distributor of award winning collectors editions, rare video games, and merchandise for Nintendo. I kind of hope that the controls in Monkey 5ish will have the push, talk, pull, use etc. I havent completed it yet, but sure am planning to. When making 3D they should still just stick with point and click, since it really makes it annoying to have to actually walk around like its some arcade game.Īlso they have mixed in feary tales in Simon 4 and have its funny moments. Now that was a game where they should have just sticked with 2D. It would be as if someone who had never heard of Monty Python was given a couple of pictures from the show, and then asked to write a new series.Īt least Simon 4 was better than Simon 3d. It was utterly awful, you could tell that the new developers had completely no understanding of the characters, and no idea about why the original games were so good.